Usability and Playability Heuristics for Augmented Reality Video Games in Smartphones
Nowadays, Augmented reality technology is being used in many applications of the industry. This technology generates new user experiences by mixing elements of the real world with virtual objects. Its use in video games is one of the most prominent, which expands the ways in which players interact with the game and its characters. This article presents a proposal of usability and playability heuristics for the evaluation of augmented reality video games on smartphones. The proposal was validated with surveys and a case study, with the help of end users and usability experts.
Autor(es):CHANG, Alberto
MONTALVO, Lourdes
PAZ, Freddy
Año: 2019
Título de la revista: 21st International Conference on Human-Computer Interaction (HCI International 2019)
Ciudad: Orlando, Florida, Estados Unidos
Volumen: 21
Número: 21
Página inicial - Página final: 19-29
ISSN: 978-3-030-23535-2
Url: https://link.springer.com/chapter/10.1007/978-3-030-23535-2_2